Level Design

In this category you will find some of level design I did back in the the early 2000s, almost exclusively for the GoldSrc engine, which powers Half-Life and its mods such as Counter-Strike 1.0 ~ 1.6, Day of Defeat and The Specialists. I really miss the simplicity of level design back in the day and all the gimmicks we had to come up with in order to get proper performance on limited hardware.

Hope you enjoy it!